Autodesk 360

Autodesk Fusion 360

Training and Certifications (Add to Waiting List)

Duration: 35 hours

Teaching Methodolody: Hands on

OVERVIEW

In this course, participants learn how to use the cloud-based Autodesk Fusion 360 to design 3D CAD, CAM and CAE objects. This is a great tool for designing, testing, performing simulations, rendering, and fabricating 3D objects. In this course, fabrication will be implemented using a 3D printer.

AUDIENCE

Engineers, product designers, architects, interior designers, decorators, draftsmen, etc.

PREREQUISITES

Basic computer skills.

Autodesk Fusion 360 01
Autodesk Fusion 360 02
Autodesk Fusion 360 03
Autodesk Fusion 360 04

COURSE CONTENTS

01 - Introduction to Autodesk Fusion 360

  • Autodesk Fusion 360 Fundamentals
  • Feature-Based Modeling
  • Parametric Features
  • Direct Modeling
  • Managing Assembled Designs
  • Design Documentation
  • Associativity
  • Getting Started
  • Understanding Workspaces
  • Understanding Projects
  • The Autodesk Fusion 360 Interface
  • Ribbon
  • BROWSER
  • Accessing Commands
  • Accessing Help
  • Preferences
  • Design Navigation & Display
  • Design Navigation
  • ViewCube
  • Named Views
  • Design Display
  • Geometry Selection
  • Environment and Effect

02 -Creating the First Feature with Quick Shapes

  • Design Units and Origin
  • Units
  • Origin
  • Quick Shape Creation

03 - Creating Sketched Geometry

  • Introduction to the Sketching Workflow
  • Sketch Entities
  • Line
  • Spline
  • Points
  • Rectangles
  • Circle
  • Arcs
  • Dimensioning
  • Dynamic Input
  • Adding Sketch Dimensions
  • Modifying Sketch Dimension
  • Deleting Sketch Dimension
  • Sketch Constraints
  • Extruding a Sketch
  • Revolving a Sketch
  • Practice 3a Extruded Solid Features
  • Practice 3b Revolved Solid Features
  • Practice 3c Additional Designs
  • Chapter Review Questions

04 - Additional Sketching Tools

  • Additional Entity Types
  • Polygons
  • Ellipse
  • Slot
  • Tangent Arc Using a Line
  • Tangent Line Between Two Circle or Arcs
  • Fillets Construction Entities
  • Editing Tools
  • Trim
  • Extend
  • Mirror
  • Sketch Scale
  • Additional Dimension Tools
  • Center Dimensions
  • Radius or Diameter Dimension
  • Angular Dimensions
  • Over – Constrained Sketches
  • Moving and Copying
  • Move
  • Copy and Paste
  • Rectangular Sketch Patterns
  • Circular Sketch Patterns
  • Practice 4a Applying Constraints
  • Practice 4b Creating Sketched Geometry I
  • Practice 4c Creating Sketched Geometry II
  • Practice 4d Manipulating Entities
  • Practice 4e Copy and Paste Sketches
  • Practice 4f Patterning Sketched Entities
  • Chapter Review Questions
  • Command Summary

05 - Sketched Secondary Features

  • Using Existing Geometry
  • Projected Geometry
  • Offset
  • Reusing Sketches
  • Features from Planar Faces
  • Practice 5a Creating Sketched Extrusion I
  • Practice 5b Creating Sketched Extrusion II
  • Practice 5c Reusing Sketches
  • Chapter Review Questions
  • Command Summary

06 - Pick and Place Features

  • Fillets
  • Constant Radius Fillet
  • Variable Radius Fillet
  • Chordal Fillet
  • Rule Fillet
  • Chamfers
  • Holes
  • Editing Pick and Place Features
  • Practice 6a Constant Radius Fillets
  • Practice 6b Fillets and Chamfers
  • Practice 6c Fillets Shapes
  • Practice 6d Holes
  • Chapter Review Questions
  • Command Summary

07 - Construction Features

  • Construction Planes
  • Default Origin Planes
  • Create Construction Planes
  • Construction Axes
  • Default Origin Axes
  • Creating Construction Axes
  • Construction Points
  • Default Origin Point
  • Creating Construction Points
  • Editing Construction Features
  • Practice 7a Using Construction Features to Create Geometry I
  • Practice 7b Using Construction Features to Create Geometry II
  • Chapter Review Questions
  • Command Summary

08 - Equations and Parameters

  • Equations
  • Parameters
  • Practice 8a Adding Equations
  • Practice 8b Add Parameters
  • Chapter Review Questions
  • Command Summary

09 - Additional Features and Operations

  • Draft
  • Shell
  • Rib
  • Split Face
  • Scale
  • Thread
  • Press Pull
  • Practice 9a Creating Shells and Ribs
  • Practice 9b Using Advanced Design Tools
  • Chapter Review Questions
  • Command Summary

10 - Design and Display Manipulation

  • Reordering Features
  • Inserting Features
  • Suppressing Features
  • Measure and Section Analysis
  • Measure
  • Section Analysis
  • Direct Modeling
  • Direct Edit Tools
  • Practice 10a Section Analysis
  • Practice 10b Feature Order
  • Practice 10c Direct Edit
  • Chapter Review Questions
  • Command Summary

11 - Single Path Sweeps

  • Sweeps
  • Practice 11a Creating sweeps Geometry I
  • Practice 11b Creating sweeps Geometry II
  • Practice 11c Additional Swept Geometry (Optional)
  • Chapter Review Questions
  • Command Summary

12 - Loft Features

  • Lofts
  • Practice 12a Creating Rail Lofts
  • Practice 12b Creating Centerline Lofts I
  • Practice 12c Creating Centerline Lofts II
  • Chapter Review Questions
  • Command Summary

13 - Feature Duplication Tools

  • Mirroring Geometry
  • Patterning Features
  • Rectangular Patterns
  • Circular Patterns
  • Pattern on Path
  • Practice 13a Mirroring Geometry
  • Practice 13b Patterning Geometry
  • Chapter Review Questions
  • Command Summary

14 - Distributed Design

  • Assembly Design Methods
  • Distributed Design
  • Inserting Components
  • MOVE/COPY Palette
  • Grounding Components
  • Joint Origins
  • Selecting Joint Origins
  • Creating Joint Origins
  • Assigning Joints
  • Joint Types
  • Practice 14a Creating a Distributed Design
  • Chapter Review Questions
  • Command Summary

15 - Components Design Tools

  • Rigid Groups
  • Interference Detection
  • Miscellaneous Joint Tools
  • Joint Limits
  • Drive Joints
  • Contact Sets
  • Motion Linking
  • Motion Studies
  • Practice 15a Incorporating Motion Between Components in a Design
  • Chapter Review Questions
  • Command Summary

16 - Multi-Body Design

  • Multi-Body Design
  • Multi-Body Design Tools
  • Components
  • Creating Components
  • Using the BROWSER
  • Reusing Components
  • Positioning Components
  • As-Built Joints
  • Practice 16a Multi-Body Design
  • Practice 16b Working with-Bodies to Create an Assembled Design
  • Chapter Review Questions
  • Command Summary

17 - Sculpting Geometry

  • Introduction to the Sculpt Environment
  • Control Mesh
  • Display Modes
  • Performance Options
  • Surface Quick Shapes
  • Exiting the Sculpt Environment
  • Creating Sketched T-Spline Surfaces
  • Creating Faces & Filling Holes
  • Creating a Face
  • Filling a Hole
  • Practice 17a T-Spline Surface Modeling I
  • Practice 17b T-Spline Surface Modeling II
  • Chapter Review Questions
  • Command Summary

18 - Editing Sculpted Geometry

  • Editing Form Geometry
  • Deleting Entities
  • Working with Edges
  • Working with Faces
  • Working with Points
  • Controlling Symmetry
  • Thickening Geometry
  • Practice 18a Box T-Spline Modeling
  • Practice 18b Cylinder T-Spline Modeling
  • Practice 18c Working with Multiple T-Spline Bodies
  • Practice 18d Bridging T-Spline Geometry
  • Chapter Review Question

19 - Drawing Basics

  • Creating a New Drawing
  • Base Views
  • Projected Views
  • Additional Drawing Views
  • Sections Views
  • Detail Views
  • Exploaded Views
  • Manipulating Drawings
  • Delete Views
  • Move Views
  • View Alignment
  • View Orientation
  • Change View Scale
  • Editing View Labels
  • Add Components or Exploded Views to an Assembly Drawing
  • Modifying the Title Block and Border
  • Drawing Templates
  • Sheets
  • Practice 19a Creating a Drawing I
  • Practice 19b Creating a Drawing II
  • Practice 19c Creating a Drawing III
  • Chapter Review Questions

20 - Detailing Drawings

  • Dimensions
  • Other Annotations
  • Text Notes
  • Centerlines and Center Marks
  • Symbols
  • Parts List and Balloons
  • Annotation and Dimension Settings
  • Drawing Output
  • Practice 20a Annotation and Dimensions
  • Practice 20b Parts List and Balloons
  • Chapter Review Questions
  • Command Summary

21 - Static Analysis Using the Simulation Environment

  • Introduction to the Simulation Environment
  • Creating a Design Study
  • Typical FEA Workflow
  • Setting up a Structural Static Analysis
  • Assigning Study Materials
  • Assigning Constraints
  • Assigning Loads
  • Assigning Contacts
  • Reviewing the Setup in the BROWSER
  • Setting up the Mesh
  • Solving a Design Study
  • Visualizing the Result
  • Practice 21a Cantilever Beam Analysis
  • Practice 12b Plant Hanger Analysis
  • Chapter Review Questions
  • Command Summary