LEED Green Professional

LEED Green Accredited Professional

Duration: 20 hours

Teaching Methodolody: Lecture


This course is geared to individuals who will be using and/or supporting Rhino .The course explores advanced techniques in modeling to help participants better understand how to apply Rhino`s modeling tools in practical situations.

In class, you will receive information at an accelerated pace. For best results, practice at a Rhino workstation between class sessions, and consult your Rhino reference manual for additional information.


This course is for the design professional who wants to efficiently learn advanced concepts and features of the Rhinoceros modeling software at an accelerated pace in an instructor-lead environment.


Completion of level I training, plus three months experience using Rhino.

LEED Green Professional
RLEED Green ProfessionalhinoCeros level 1
LEED Green Professional
LEED Green Professional


01 - The SketchUp Interface

  • Interface basics
  • Navigating
  • Walking around
  • Creating camera views
  • Shading faces and edges
  • Creating shadows and fog
  • Creating scenes
  • Selecting and moving objects
  • Scaling and rotating objects
  • Manipulating faces and edges
  • Advanced selection tools
Introduction & Learning Objectives

02 - Drawing in SketchUp

  • Line tool fundamentals
  • Using the Line tool for 3D drawing
  • Using the Rectangle tool
  • Creating circles and polygons
  • Creating arcs
  • Pushing & pulling faces into 3D
  • Using the Offset tool to create outlines
  • Using the Follow Me tool
  • Creating text
  • Softening round edges
  • Using construction tools to create guides
  • Creating sections
Getting to know Primavera P6 Professional

03 - Organizing Scenes

  • Grouping objects
  • Creating components
  • Working with layers
  • Using the Outliner
  • Hiding and unhiding objects
  • Locking and unlocking objects
The Enterprise Project Structure (EPS)

04 - Importing

  • Importing models from the Google Warehouse /li>
  • Importing landscape components/li>
  • Sketchup and Google Earth /li>
  • Using Dynamic Components /li>
  • Using Scenes
Project Creation

05 - Creating Textures and MaterialsApplying

  • MaterialsApplying materials
  • Editing materials
  • Creating materials
  • Mapping images
  • Applying bitmap images
  • Mapping curved objects
  • Projecting maps on curved objects
The Work Breakdown Structure (WBS)

06 - Lighting Scenes

  • Exterior & Simulated Lighting
  • Interior Light Settings
  • Exterior Light Settings
  • General Light Settings
Adding Activities

07 - Rendering and Animation

  • Applying styles
  • Creating styling
  • Basic and advanced animation
Relationships and Constraints

08 - Creating Terrain Using Sandbox

  • Contours
  • Creating resources
  • Creating terrain from scratch
  • Sculpting with the Smoove tool
  • Stamping and draping objects on terrain
Formatting Project Data

09 - Photo Match

  • Using Photo Match to align cameras
  • Modeling in Photo Match
Resources & Costs

10 - Vray

  • Global switches
  • Lights, Shadows, Sun & Sky, Fog
  • Reflections & Refractions
  • Water & Glass
  • Settings
Resource Analysis